Elo 1000–16005 weeks
Endgame Essentials
Convert your advantages. Defend the unwinnable.
A 5-week path covering the endgames every serious player must know. From king and pawn endings to rook endgames, you will learn to convert won positions and save difficult ones.
✓ By the end you will be able to correctly handle the most common endgame positions and stop throwing away won games.
For: Players rated 1000–1600 who want to win the games they should win
Path Units (5)
1
King Activity and Opposition
- •Centralise the king in the endgame
- •Use and fight the opposition
- •Navigate the king to key squares
2
Pawn Endings
- •Calculate king and pawn vs king correctly
- •Create and push passed pawns
- •Use zugzwang as a winning weapon
3
Rook Endings
- •Apply the Lucena and Philidor positions
- •Cut off the enemy king with a rook
- •Activate your rook before pushing pawns
4
Minor Piece Endings
- •Win bishop vs knight in the right structure
- •Draw opposite-coloured bishop endings
- •Use knight vs bishop knowledge
5
Queen and Complex Endings
- •Convert queen + pawn vs queen endgames
- •Set up fortress positions to draw
- •Handle complex multi-piece endgames